The future of podcasts is a Choose Your Own Adventure-style interactivity

Podcasts are an intimate experience, but they aren’t interactive. PHD’s Amelia Ward challenges us to imagine a podcast experience resembling a Choose Your Own Adventure novel, unique and rich for listeners, podcasters and advertisers. It might not be too far off if voice technology continues to grow.

You might fall in love with the sound of your favourite podcast host, the intimacy of their voice inside your headphones. It could be inspirational, heartfelt, intelligent, educational and familiar, but it’s ultimately one-way dialogue. The linear design of podcasting means that as much as you get to learn about your favourite podcast and host(s), they know nothing at all about you.

But imagine podcasts that were interactive and immersive, like a Choose Your Own Adventure novel or interactive video game.

In order to imagine this future, we need to look back into the past. The 70s were a goldmine for interactive experiences. In 1972, Atari released the arcade game Pong – not the first video game ever made, but it was the first commercially successful one. It established interactive gaming as one of the universally most popular pastimes.

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