PART I | Get into the Game: If you’re not in gaming, you’re behind the curve

As the industry faces declines in linear TV, surges in ad-free entertainment, and increasingly fragmented user engagement, why do some brands and agencies still overlook one of the most obvious opportunities for audience engagement – gaming?

In this two-part deep dive, PHD strategy director Zac Kelly does more than just bang the drum of gaming as a valuable channel. He explores the various, often misunderstood, opportunities within the space and explains why ignoring these could spell game over for brands.

Gaming is a foreign space for brands. But it shouldn’t be.

Gaming is the second most popular activity in Australian homes (BOND University 2022), trailing just behind streaming. Australians spend an average of 9 hours a week playing games — three more hours on average than podcasts. Surprisingly, more brands and money are consistently invested in podcasting.

At its simplest, advertising is about reaching people with motivating messages where they are spending time. With an increased amount of time being devoted to gaming, brands should take notice. But they aren’t. Gaming is set to become the most underinvested mass media moment of all time.

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