Ten interactive media projects receive Screen NSW funding

Ten interactive media projects have received funding from the NSW government.

Included in the collection of projects is Lost Monsters, a game originally devised as a Facebook app which now includes mobile devices; an interactive app that extends the story of feature film, The Sapphires; a motion comic called The Story of the Goddess Durga by Project M Studios.

Worth $770,000 through the the Interactive Media Fund, formerly the Digital Media Initiative and managed by Screen NSW, the funding is for commercially orientated projects destined for the internet, wireless, mobile, tablets and other emerging platforms.

Deputy premier Andrew Stoner said: “These 10 new projects, from some of NSW’s most exciting and innovative creative talent, were selected for their innovation, quality, originality and interactivity and their potential to contribute to a robust NSW economy and the NSW digital media industry.”

Maureen Barron, chief executive of Screen NSW said: “We are delighted to support this local talent in the digital content space and are impressed with the calibre of projects being produced which extend traditional filmed entertainment into dynamic new platforms.”

Guy Gadney, director at The Project Factory said: “We welcome Screen NSW and the NSW Government’s active support of the development of globally relevant, locally produced digital content. NSW is home to some of the leading developers in digital innovation.  The support for  Lost Monsters by the IMF funding  will allow us to fast-track the game’s growth and development into other platforms including mobile and TV.”

The complete list:

  • Guess How Much I Love You, based on the popular children’s book, which, following a successful TV series produced by SLR Productions, will involve creation of an immersive environment and iPad application;
  • ArkadiA: Seed is a multi-platform tower defence game with strong narrative sensibilities and gameplay built around ecological systems produced by SeeThrough Studios;
  • Particulars, an educational and entertainment game planned for digital download release produced by SeeThrough Studios;
  • Brainworth, an educational game world played inside a browser;
  • A community-powered, physics-based, action puzzle game called Blonk;
  • The Story of the Goddess Durga Digital Motion Comic Prototype, the first production from the Project M Studios, a new company which will specialise in the creation of digital content;
  • Development of new interactive content in form of games and activities for preschool children that are both entertaining and educative for Wiggle Time. Emphasis will be on having fun and empowerment, with cognitive, physical and social/emotional elements;
  • The game Lost Monsters, originally created as a game app within Facebook and which will now extend to mobile devices;
  • The expansion of the company Uppercut Games, following the extraordinary success of their game, Epoch, including the development of a new mobile title; and
  • The creation of an interactive app that extends the story-world and complements the worldwide release of the new Australian feature film The Sapphires.


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